MineSweeper Upgraded

Why did I make this?

Class Research Project, CS 199: AI for Designers - Victor Cecci

I love Minesweeper, it’s a great logic game, and I use it as a break from schoolwork when I feel overwhelmed.

However, there are some things that I don’t like about Minesweeper:

  1. Impossible Scenarios - Most Minesweeper players know that there are some configurations that are theoretically impossible to solve

  2. Poor UI/UX - Some Minesweeper programs just look ugly, and some make you click your scroll button to place a flag or clear a solved square. This is unnecessary, given how simple Minesweeper is and makes life difficult for poor mouse pad procrastinators.

So, for my AI programming class research project, I decided to make an AI that could help you solve Minesweeper. To do this, I had to make my own Minesweeper copy, in Unity, from scratch. This project included a randomly generated map, Minesweepers gameplay requirements, and additional quality-of-life improvements.

How did I make this?

As a part of my project, I made a video that went over my entire process.

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